Creative Director / Producer
A global independent art sensation, with over 15 years experience in the video game industry, Andrew has entertained millions of party-goers with live digital art performances at some of the world’s largest Rock & EDM festivals.
“I have seen things in this life that I am incapable of translating into words. In my practice I have visited realms where the imagination ends, and the terrifying beauty of infinity unfolds over and over again. If I could distill into words exactly what motivates me to create the art that I make than it would not be worth making it. Instead I have chosen the Pen. Honestly I don’t know why I make this art, or what compels me to keep creating it; it’s a mystery I intend to pursue for the rest of my life, and each image brings me closer to the Ultimate Truth.” -Android Jones, 2013
Designer / Director
An animation pipeline engineer, operations system developer and web technologies expert, Phong brings over 15 years of programming and design experience in 3D rendering, web applications and interactive motion graphics.
Chief Technical Officer
For more than 15 years, Scott has been working in technical engineering positions for a large range of companies, bringing a mixture of technical understanding & creativity that has helped countless projects succeed. His experience ranges from working with high tech firms like Microsoft, Intel and Cisco, to brands like BMW, Jeep, Discovery Channel and the San Diego Chargers.
As a veteran programmer, he has focused on Object Oriented Programming in a wide variety of languages.
Audio Engineer / Producer
Evan is an internationally recognized touring music producer with over 27 album/EP releases in the last 15 years, and a seasoned portfolio of video game and film scoring credits. Evan is a master of analog and modular sound synthesis and DSP audio manipulation, and brings a passion for sound design and cutting edge audio exploration to the team.
“As a lifelong musician and producer fascinated with synaesthesia and dreaming, Microdose VR is the closest experience I’ve seen to capturing the raw creative experience. I’m excited to be a collaborator on a project that democratizes the platform for anyone to be able to experience a flow state and immersion in the creative impulse.”